package org.esgl3d.rendering;

import java.util.ArrayList;

import org.esgl3d.scene.SceneNode;


public class RenderQueue {
	
	public enum RenderBucket {
		Solid,
		Transparent,
	}
	private ArrayList<SceneNode> nodesToRender = new ArrayList<SceneNode>();
	
	public void reset() {
		nodesToRender.clear();
	}
	
	public void add(SceneNode node) {
		nodesToRender.add(node);
	}

	public ArrayList<SceneNode> getNodesToRender() {
		return nodesToRender;
	}
	
	
}
